Stonebreaker is a four-legged creature that was created as part of an advanced sculpting online course in Blender. The aim of the project was to create an organic yet massive creature that exudes both strength and elegance. The focus was on detailed anatomy, striking surface textures and an expressive silhouette. Through the creative process, I refined various techniques in digital sculpting, especially in the design of muscle structures, proportions and material grace. 'Stonebreaker' embodies brute strength and primal presence - a creature that will break its way through any obstacle.